Swipe Cop

A hypercasual mobile game of logic, reflexes, and hilarious consequences.

2021
Swipe Cop

Swipe Cop is a hypercasual mobile game where players act as a traffic officer tasked with rejecting or approving vehicles based on constantly changing daily rules. Built for quick play sessions and casual mastery, the game challenges users to swipe left or right while avoiding mistakes, bribes, or public outrage.

With randomized rules, escalating difficulty, and a humorous presentation, Swipe Cop offers fast-paced fun for mobile players. Its simple mechanic hides a layer of timing and logic that keeps players coming back for one more shift.

Lorebit Studio developed the full Unity implementation of the game, including gameplay systems, UI, progression, and optimization. The project was created in collaboration with Pixelwarp Studios and Foulspirit Games.

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Gallery

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Project Details

Role

Lead Unity Developer – Gameplay Programming & Systems

Tools Used

Unity
C#
Figma

Collaboration Team

Lorebit Studio

Unity Development & Gameplay Programming

Pixelwarp Studios

Art Director/Producer

Foulspirit Games

Unity Development & Gameplay Programming

Client Feedback

"A deceptively simple game that came together through sharp iteration and close teamwork. Swipe Cop is proof that casual can still feel clever."

Tibor Papp, Art Director, Pixelwarp Studios

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