Galaxy Swarm

A top-down space dogfight to defend cities from alien invaders.

2018
Galaxy Swarm

Galaxy Swarm is a fast-paced top-down aerial shooter where players pilot customizable ships in defense of human cities under siege. The galaxy is torn between factions, and your mission is to repel alien forces, protect infrastructure, and outscore rival pilots in wave-based dogfights.

Players can choose from 5 distinct ships, deploy tactical drones, and upgrade their weapons across 24 levels spanning 4 seasonal environments. The game includes a full progression system with customizable stats (damage, armor, autotrack), star-based scoring, and mobile-friendly visuals.

Lorebit Studio developed the entire game in Unity — including movement systems, wave logic, upgrade mechanics, and optimization for mobile. Pixelwarp Studios led the visual direction and UI design, bringing a colorful sci-fi style to the battlefield.

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Project Details

Role

Unity Developer – Full Gameplay and Systems Implementation

Tools Used

Unity
C#
Figma

Collaboration Team

Lorebit Studio

Unity Developer – Full Gameplay and Systems Implementation

Pixelwarp Studios

Art Director/Producer

Client Feedback

"Lorebit delivered a rock-solid space shooter experience with smooth controls and balanced combat systems. The project hit its design goals on time thanks to their precision and responsiveness."

Tibor Papp, Art Director, Pixelwarp Studios

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